The next two model's UVs were made in Zbrush. I'm trying to compare the three for the best results. These two for some reason were made with a Phong material. Can you tell which one is best already to use?
Tuesday, November 29, 2011
Character Modeling Normals and Renders
This model's UVs were made from road kill.
The next two model's UVs were made in Zbrush. I'm trying to compare the three for the best results. These two for some reason were made with a Phong material. Can you tell which one is best already to use?
The next two model's UVs were made in Zbrush. I'm trying to compare the three for the best results. These two for some reason were made with a Phong material. Can you tell which one is best already to use?
Monday, November 28, 2011
Character Modeling Week 9: UV's and Normals
Working in Maya with my normals. It's honestly really confusing at this point. As far as my UVs go, most of it was all green with very little problem areas.
Sunday, November 27, 2011
Tuesday, November 22, 2011
Monday, November 21, 2011
Character Modeling Week 8: Staff Detail
My retopo will be up before midnight tonight. For now this is my staff with details on it to make it look like an antique.
Monday, November 14, 2011
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